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Helena Mongim Lima

Helena is a Brazilian game artist with a background in Architecture and Urban Planning. With two years of experience in the Brazilian indie game industry, she is currently working as the art director of a turn-based RPG inspired by Brazilian culture. She also has a strong foundation in traditional painting and illustration. Outside of work, Helena enjoys traveling, powerlifting, and spending time with her family, friends, and her little dog, Lili. In game development, her main interest lies in exploring how environments can contribute to immersion and better narrative experiences in video games.

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