Diandra is a Game UI/UX Designer and programmer. She began her career as a UI designer in Singapore before moving into XR development in Malaysia. She has created installation games and interactive experiences for global clients including Honda, Novartis, and Adidas. Her games have been showcased at Lisboa Games Week and the Florence Games Festival, and her team earned first place at Lost Frequencies 2025. She is especially drawn to motion games, installations, and exploring new ways to evoke emotions through games. In her free time, she enjoys reading manga, cycling, and playing badminton.
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